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Old May 30, 2007, 05:15 PM // 17:15   #41
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First off I would like to mention that it is not possible to get both LDoA and legendary survivor on the same character. This is because after pets die once they don't give anymore exp if rezed and then killed again. Also if you have your friend try and d-lvl for you, how is he going to be rezed? It can't be you that does it because the only rez in pre is rez sig and rez shrine which will only rez if EVERYONE is dead.

-----------

Now I would like to say any changes to the survivor title aren't going to happen, especially a change that resets the experience counter every time you die. I believe this because Gaile mentioned that Anet MIGHT Put in a title for exp(don't quote me on this).

So anyways /not signed because it will de value the title for those that had to do it the hard way.
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Old May 30, 2007, 07:50 PM // 19:50   #42
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Quote:
Originally Posted by Stormcloud
Earn it like the rest of us. If you die start over, its that simple.

And to say you should lose it if you die after reaching max level is like saying upon your 10,000th chest opened you should lose that title if you stop opening chests.
are you really too stupid too read?
i've talked a million times about rerolling, so you would have to earn it just like every1 else, what part of that sentence yuo cant understand?
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Old May 30, 2007, 08:20 PM // 20:20   #43
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Um.. to all saying "Omg i died, i have to reroll omg omg omg omg im gonna boycott anet for making it so hard omg".. get over it, restart. Its easy to get Survivor title, I managed to do it myself with hench and help from friends. Had to reroll maybe 2 times.

Survivor = Surviving untill you reach lvl 20 or if you want further, what part of that is hard to understand.

They can make a new title tho, "Survived xx times" for you other people that cant make the same effort we others have. Changing the title would make ALL others effort a WASTE. And Gaile already said that "We wont change the Survivor titles because players cant make the effort it takes to get it."

Enough is enough, whats next "Omg change the Explorer title, I missed a spot and cant find it".. whats the point of the title if its gonna be changed so you CAN get it without exploring the necessary areas and spots.. none.

Reroll FTW.
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Old May 30, 2007, 08:33 PM // 20:33   #44
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Quote:
Originally Posted by Batmaniii
Um.. to all saying "Omg i died, i have to reroll omg omg omg omg im gonna boycott anet for making it so hard omg".. get over it, restart. Its easy to get Survivor title, I managed to do it myself with hench and help from friends. Had to reroll maybe 2 times.

Survivor = Surviving untill you reach lvl 20 or if you want further, what part of that is hard to understand.

They can make a new title tho, "Survived xx times" for you other people that cant make the same effort we others have. Changing the title would make ALL others effort a WASTE. And Gaile already said that "We wont change the Survivor titles because players cant make the effort it takes to get it."

Enough is enough, whats next "Omg change the Explorer title, I missed a spot and cant find it".. whats the point of the title if its gonna be changed so you CAN get it without exploring the necessary areas and spots.. none.

Reroll FTW.
im not saying it isnt easy for me to get the survivor title, its just not easy to get all my 12 maxd titles and 15k armors again.
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Old May 30, 2007, 08:59 PM // 20:59   #45
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Either put the time and money in required to get the 12 maxed titles and 15k armors again, or forget the Survivor title. I understand people who made characters BEFORE titles were around cannot get Survivor without major losses. But titles are not required for anything (except Sunspear for a few quests/missions). If it is a title you want, do what is needed to obtain it. If you are not willing to delete a character, and remake it to gain this title, then it is not a title you want bad enough.

Rerolling a character that is already made is a crazy idea, and one I don't see Anet being able to do. You basically want a lvl 20 character with 12 maxed titles and 15k armor to be made a lvl 1 character with no deaths, and no XP. if they did this, you lose your 15k armor and titles anyway. If they allow you to keep those titles and 15k armor, why does your lvl 1 character get to have Legendary Cartographer when it hasn't even left pre-searing yet? Why does your lvl 1 character get to wear 15k armor - in pre-searing?

WAY too many problems arise with a reset for a character. Just delete the dam character and grind out the 12 max titles and farm for 15k armor again.... or stop crying.
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Old May 31, 2007, 01:36 PM // 13:36   #46
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ok what about a one of per character /reroll that allows any Pre Titles chars to start Survivor title. Although titles have no real meaning (bar a few like Lightbringer etc.) it would be far on Anet eariler customers if they atleast gave them the chance to gain the title. Im not fussed about the title myself but i do beleive Anet should make it fair to characters who never had the change to gain the title.

The whole they must start from lvl 1 is kinda silly, since after lvl 20 they can still work on the title while other already lvl 20s cant. What if Anet made a special Survivor title for all characters created before x-date (when Survivor was added) that gives then the one off chance to try to gain it. It would be identical to the normal Survival title except they would not have to be lvl 1 to start on the progess of it.
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Old May 31, 2007, 11:48 PM // 23:48   #47
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An what about paying to one of the God avatar in one of the temples... let's say.... 10k or even 100k to have the title reset back to 0.

Or even having a way to 'pay' to have one of your deaths counted out... like...

1k per each million exp you have.

You have 5 millions, you want to have one death removed... you pay 5k...

For 500 deaths.... quitea gold pit, XD.
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Old Jun 01, 2007, 01:04 AM // 01:04   #48
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I think the survivor title should be about earning the given XP without any deaths as opposed to it being about getting to lvl 20 without dieing.

If memory serves, LDOA requires death leveling, removing the possibility of getting it and survivor.
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Old Jun 01, 2007, 03:53 AM // 03:53   #49
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Quote:
Originally Posted by Orinn
1,337,500 XP + one death = survivor.
One death + 1,337,500 XP = nothing.
Your logic is flawed. The first case requires zero deaths and 1,337,500 xp. The second case also has zero deaths but less than 1,337,500 xp.

The first is clearly superior.


To reiterate, reaching LS is supposed to be difficult. I've done it three times after dozens and dozens of failed attempts; I realize fully how much of a pain it can be. If you're not prepared to put in the effort, just acknowledge that the title is out of your reach and move on with life. Case in point: I recognize that I will never play a match in HoH; my guildmates and I are simply not good enough. However, you don't see us demanding changes to the pvp system...that's just lame.
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Old Jun 01, 2007, 07:17 AM // 07:17   #50
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Quote:
Originally Posted by Velvet Wing
2 Notes to you my dear..
First, before you put something in BOLD lettertype, make sure it is correct...
Let me explain.. it is possible to get survivor and legendary defender of ascalon on the same char, all you need is patience (that is always needed when going for LDOA) and a very very very dedicated friend/guildie/brother/secondary pc running gw...
Just stand far enough back and let your friend/guildie/brother/sec pc death level on the baddy... when it is a high enough level storm in and kill it... you get exp, and don't die... it isn't soloable, but it works..
I was about to correct you on this, but thankfully someone saved me the time =o)
V
V
Quote:
Originally Posted by william1975
LOL maybe you should take your own advice and ensure you are correct.

I have previously detailed how to get the title without dying.

The way you describe is impossible, the reson for this is that you can't rez people more than once in pre, the only way to do it is the rez signet, which after one use cannot be used again. The only way for your friend to be rezed again would be for you to die, therefore defeating the point of using them.
I agree here:
V
V
Quote:
Originally Posted by October Jade
Your logic is flawed. The first case requires zero deaths and 1,337,500 xp. The second case also has zero deaths but less than 1,337,500 xp.

The first is clearly superior.


To reiterate, reaching LS is supposed to be difficult. I've done it three times after dozens and dozens of failed attempts; I realize fully how much of a pain it can be. If you're not prepared to put in the effort, just acknowledge that the title is out of your reach and move on with life. Case in point: I recognize that I will never play a match in HoH; my guildmates and I are simply not good enough. However, you don't see us demanding changes to the pvp system...that's just lame.
Anyhoo, my personal thoughts on the topic:

After a few rerolls, I have succesfully made 3 Legendary Survivors. But wait! Oh yay! Now you can get the title by gaining 1,337,500xp in one run, REGARDLESS of death count! Super! That's just seriously screws it up for those of us who actually WORKED FROM SCRATCH for the title!

My main character is an Assassin, whom I originally started as my first Survivor. Well, I got to lvl1, but died at 210xp in the Undercity courtesy of rubberlag (got severly raped by Afflicted Explosions, even though on my screen I was running to safety =oP). But either way, I continued with her as my main. 8 Months down the track, I had a good think about the direction I want my main to take, so after ALOT of thought, I DELETED & REROLLED MY MAIN TO ATTEMPT LEGENDARY SURVIVOR! Anyhoo, I got her to Legendary Survivor in a week, and have since got her to People Know Me with all Cartographers, Protectors, Skill Hunters & Legendary Survivor.

Took me 3 months, so yeah, I would be totally chipper if anet change the title so you can get it AFTER dying... I would be mega stoked, and so would all the other players who have made it from scratch, and also those (if anyone else is mad enough) who did what I did and rerolled their main. It would be a lovely welcomed slap in the face, don't you think my fellow survivors?

Btw, those saying you don't have access to HM so you can't solo it to get the title. Remember that completeing the game on ONE character, enables HM on ALL your characters.

Also, those who think the opposite end of the stick by saying we should be stripped of our title if we die AFTER achieving it, would you like anet to strip you of your Protector title because you failed a mission while helping some low lvl's? I think not, but the same premise, you are hardly a Protector of Elona if you fail a mission, but you still keep your title... Same as your Rank: How about anet makes it so that you DECREASE in rank for losses? Would you like that? So shup already...

My final thought is that I do agree with the unfairness for those characters created BEFORE the title was implemented, and should therefore be granted an opportunity for their death count and xp to be reset and attempt the title ONCE (if they they die after that, then too bad, same as every other survivor). But those who died because they stuffed up or their PuG got them killed need to bite the bullet and reroll. The Vizunah Square cutscene bug that was present for a while there is no excuse, because seriously, if you're doing that mission, you wouldn't be any further than 100-150k xp which takes about 5 hours to get, quit whining and reroll. If you think it robbed you of your Survivor before you reached lvl20, get over it, because lvl20 is not the milestone for max Survivor, try lvl100. So Vizunah death is the least of your problems if you're going for max Survivor. And this idea of "BUYING" the option to reset you survivor specific stats at will? How messed up is that?

"Woops! I died again... Time to shell out some cash to the gods so they can pretend it never happened."

I'm spent...

Last edited by Razorblade Monkey; Jun 01, 2007 at 08:04 AM // 08:04..
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Old Jun 01, 2007, 09:50 AM // 09:50   #51
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For any character created after the release of Factions, the mechanism for achieving a survivor status is fair. You know the rules, you can play accordingly, you get a single chance to get it right. There's no reason whatsoever to change these rules, and changing them would most likely introduce unintended exploits that devaluate the title.

For any character created before the release of Factions, the situation is highly unfair. You weren't told the rules, how could you observe them (the tutorial area actually facilitated dying by not having any DP, and ending with a forced PvP match). You never got that single chance! Whereas rerolling a failed survivor is not a big deal, you might lose a couple of days of playtime, rerolling a character born at the beginning of Prophecies is a big deal indeed. Many had over 1000 hours of playtime on them when the titles were introduced. Losing one year is also losing one cycle of birthday presents. My elementalist would love to have her single chance but she never got one.

It's not about the difficulty of achieving Legendary Survivor at all. I have another character who has that title (was my first attempt at it, too). It's about being unfairly ineligible for one point on the KOABD track. I'm hoping that whatever benefit LS will conjure (as ANet has stated, they all will eventually) it will be account wide, or at least character independent (like a minipet).
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Old Jun 01, 2007, 04:54 PM // 16:54   #52
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is something on this site draining the iq of every1?
im saying im willing to do almost anything to get that title, just not start over and do my 13(y i got 1 more) maxd titles again.
thats just for no-lifers
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Old Jun 01, 2007, 05:44 PM // 17:44   #53
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Quote:
Originally Posted by Tha Axod
is something on this site draining the iq of every1?
im saying im willing to do almost anything to get that title, just not start over and do my 13(y i got 1 more) maxd titles again.
thats just for no-lifers
Perhaps people would have more sympathy for you if you'd thought of this when the title system first arrived. Back then you couldn't have possibly had more than three or four:

Protector of Tyria
Tyrian Elite Skill Hunter
Tyrian GMC
and maybe a few ranks in Wisdom or Treasure Hunter.

The fact that you played for an entire year on that character before deciding to whine speaks rather poorly for your dedication to pursuing LS.
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Old Jun 01, 2007, 07:07 PM // 19:07   #54
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Quote:
Originally Posted by October Jade
maybe a few ranks in Wisdom or Treasure Hunter.
Actually, the game didn't do any bookkeeping on opened chests or identified rares before the respective title tracks were introduced, so everybody started from the same point (i.e., zero). The only titles that you were granted (or not) retroactively were those that were tracked already before the release of Factions, i.e., capped skills (Skill Hunter, although there wasn't a specifically Tyrian version until very recently), visited places (Cartography), completed missions (Protector) and, indeed, deaths (Survivor).

I would like to point out again that when the titles were introduced, many existing characters had already accumulated an extensive list of accomplishments, and since there didn't appear to be anything to the titles except bragging rights, the decision to not reroll a battle-hardened character was really a no-brainer. It wasn't until recently that ANet revealed that there will be tangible benefits to these titles. The choice people made a year ago was based on what they knew by then. You can't really blame them for not seeing into the future and making a proper decision based on how things will be when GW:EN comes out.

Peace
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Old Jun 01, 2007, 08:15 PM // 20:15   #55
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many people, including myself, decided to remake their main characters with the release of the survivor title. We lost that year of character developement and had to start over.
So why should other players, who did not decide to remake at that time, get the benefits for thier main characters now? Simple answer, they shouldn't.
If you want survivor title on a character that ahs already died you should bite the bullet and remake instead of asking for a cheapening of this title.
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Old Jun 16, 2007, 08:11 AM // 08:11   #56
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Quote:
Originally Posted by Orinn
What I think is funny is something someone else said a while back on one of these threads.

1,337,500 XP + one death = survivor.
One death + 1,337,500 XP = nothing.
agree, my one-time-death character is waiting a chance to get this title........
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Old Jun 16, 2007, 03:17 PM // 15:17   #57
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There are players who farmed this title the fast way and got it without really 'endangering' their survivors. and there are also players who made it to r3 by sweating 90+ hours going through missions, quests and capping skills.

if the title can be gained by resetting the /deaths count with gold (rerolling), it would make it even easier to get it. even if it was 100k to reset one death, the title would be meaningless imho.

the title is not hard, but it isnt as easy as some say it is either. it has to be earned. but the way it is earned is entirely up to you.. because no one will know whether you played the game or farmed it. and getting r3 survivor is about you achieving something, you can choose how you get to experience the title.

/notsigned
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Old Jun 16, 2007, 10:00 PM // 22:00   #58
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you really just have to reread the original post to realize that it's sort of a laughable idea...

Its should be made able to get the survivor title even if you died.

there ya go. nope, nope, nope.

the survivor and the died parts don't go together.
should i be able to get the kurzick title with luxon faction?

nope, nope, nope.
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Old Jun 17, 2007, 12:06 PM // 12:06   #59
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Again. Stop crying. Get PRO fast and learn how to survive.
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Old Jun 17, 2007, 10:43 PM // 22:43   #60
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All titles should be available to every character (so far only two of them are not)
No title should require deleting a character.
Period.

Anything else should be said based on that.
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